The Map: A modified "Sky Conqueror." This map consists of four floating islands. Each successive island is richer in resources than the islands prior. They also increase in difficulty, with more complex dungeons and stronger baddies. It would be extremely difficult to travel between islands without cooperating, let alone survive and explore once you get there.
The Mission: Find the next island.
Day One:
Everyone died.
After being dropped into the world, the boys immediately spent the day exploring. One became stuck in the bottom of a mine and spent 10 minutes frustratedly jumping while his peers ran around above him. Another tried building a tower while two of his classmates chopped it down from below. Then night fell, no one had a shelter, and everyone died.
Well, everyone would have died, had I not turned off monsters at the last minute and frozen all of the players to discuss the situation.
Their observations and plans for next time:
We need to work together.
Help another player when he gets lost or stuck.
We'll build a large one-room shelter where everyone can stay for the first few nights.
We need a plan.
Until next time,
Mr. T.
Los Angeles-area middle school students use Minecraft to create a world, and in the process explore the world around them.
Showing posts with label boy's club. Show all posts
Showing posts with label boy's club. Show all posts
Friday, October 26, 2012
Suvival? Not so much.
Labels:
7th grade,
boy's club,
charter school,
citizenship,
classroom,
cooperation,
creativity,
Los Angeles,
map,
middle school,
Minecraft,
seventh grade,
Sky Conqueror,
survival,
teaching,
teamwork,
video games
Monday, October 22, 2012
It's not a house, it's a home
It took us at least five minutes to pose for this picture. I told the boys I wanted a group photo and they then ran, swam, and flew around until finding the perfect location. Then, somehow, they convinced me to let them have swords. Gotta look tough.
The problem with the after school club is that kids leave at different times -- we started with seven boys but, by the time we got around to the group photo, were down to just three.
The current project is very straightforward and open-ended: Build a house. They're working in creative mode and can use any materials they want. As you can see in the background, everyone decided to use something different and go for a different style. One house is underground, another has a glass roof, one is straight-up TNT, and two students are building extensive hidden tunnels to connect their houses.
The coolest moment so far happened after the student building the TNT house went home (in real life). Another boy decided to start destroying his building. The other kids noticed and told him to stop, that he was being rude. He apologized, rebuilt what he'd destroyed, and went back to constructing his house.
The whole incident lasted less than 30 seconds and I doubt any of them gave it a second thought, but I was extremely impressed. They self-regulated to enforce good citizenship and the vandalizing student responded positively. If they only acted that way during lunch!
We finish this activity today, and Wednesday we move into cooperative survival mode.
Labels:
7th grade,
boy's club,
building,
charter school,
citizenship,
classroom,
creativity,
education,
game learning,
Los Angeles,
middle school,
Minecraft,
project,
seventh grade,
teaching,
video games,
videogames
Monday, October 15, 2012
It's happening!
I lead a boy's club at school, and all of the boys are into video games. Within the last week or so, our meetings have comprised of two parts: Playing Minecraft and discussions centered around Extra Credits videos.
It is fun.
I currently have everyone in a small playground world building the best houses they can. Screenshots and a better writeup to follow later this week.
It is fun.
I currently have everyone in a small playground world building the best houses they can. Screenshots and a better writeup to follow later this week.
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